Rethinking Thoughts (dev-0005)



Let's be brutally honest, if anyone is reading this devlog at all.
My graphics tablet broke! This misfortune happened to me last week and I can't remember ever having such a severe panic attack in my life, it's a real horror. So many plans can go up in smoke in one moment and everything collapses at once with colossal destruction... At least that's how it seems at first glance. Of course all this is sad and hurts me very much, but this is not the end, this does not mean that the world is completely destroyed.
I managed to solve this problem. Thanks to everyone who supported me. It turns out that even a hardened hermit like me has someone around who wants to support me. I don't deserve that at all.
It's been a month since the world saw my game. Well, how has it seen it... 100+ full downloads and 10+ reactions. And there's no need to mention views or impressions according to statistics, I want to scream hysterically. At the same time I want to thank you, if you are reading this, you probably already downloaded and played my game, thank you for that, maybe you didn't leave a comment, apparently there is a reason for that, but know that it would have helped me a lot.
I keep working on the project. There are so many interesting things to come. And that is an amazing extreme of this whole sphere of creativity and the desire to share that creativity. Because I am still making my game, just like I was a year ago, and I am not retreating, even in the face of Armageddon. But in terms of marketing, I found myself in the same position I was in a month ago. And it totally sucks.
It turns out that in order to reach a new level, I have to buy advertising! It's really true! It's just the truth of life! You have to accept it and that's it! No miracles will happen, no matter what the project, no matter what the story, even if it's a masterpiece for all time! Have you made your game? Do you want to show it to the world? Welcome to Hell! Take a ticket with the number billion billion and get in line! And somewhere nearby, a paid vendor will hand you a resale ticket: "Ps, hey girl, you want to save your nerves?" This is beyond my strength.
Even changing the offer to an open display did nothing. Except internal self-condemnation and a dozen quiet downloads. Of course, this is nothing compared to the real explosion I got when I published on itch, for example. But now the same boost can only be bought. And apparently that is the only way I have. And counting on miracles is stupid.
I am still the same crazy person who makes my game alone. I still think that my game is more than just an ordinary game for adults. Maybe I have to give more to get my work noticed by a larger part of the potential audience. Because I do not know how to get to places where my game can be found by those who are looking for something similar. I can only run along the beaten paths, and here it seems that no one is waiting for something that can give new sensations to suddenly appear. Is no one interested?
Files
Get NO FLYING
NO FLYING
It will be the most memorable adventure of your life!
Status | In development |
Author | Hummrew |
Genre | Visual Novel, Adventure |
Tags | 2D, Adult, Animation, Erotic, Female Protagonist, Flying, LGBT, No AI, Romance |
More posts
- I am still here (dev-0007)4 days ago
- Another whining post, sorry.20 days ago
- F95zone (dev-0006)32 days ago
- Rethinking Tactics (dev-0004)49 days ago
- Choice of chance (dev-0003)57 days ago
- Creative Regeneration (AD 0002)65 days ago
- NoFlying-again devlog(0001)??73 days ago
Leave a comment
Log in with itch.io to leave a comment.